first release of my daz to iclone python script which will transfer *most* of the textures from a daz file correctly into iclone. so if you are the part of those people, showing my python routine inside of iclone, to allow getting all the maps from daz objects exported to 3dx and then imported into iclone, without using blender this is part of a video series in which i explain what iclone is all about, and why you might want to use it instead of, or in addition to, programs like daz studio. you can always find a link to the latest version here: hello everyone, seems some still finding it difficult to export daz animation into iclone but i've come with another tutorial. in this video i will show you how you can import any daz studio character to iclone using 3d exchange and animate it to export in any other 3d software ( unreal hopefully a full explanation on how to use my daz to iclone python script. is the author of eleven whitepapers for the Reallusion iClone Developers. official version just released: find out more about iclone 7: reallusion iclone watch more webinars: this is part of a video series in which i explain what iclone is all about, and why you might want to use it instead of, or in addition to, programs like daz studio. His experience with computers dates back to home-built kits in the late 1970s. details on how to the last beta i'm releasing for this script, along with some tips and tricks on how to use it. note: you'll also want to install the pillow python library. here's the beta version of my python script is now available just write me and i'll send it to you. Third release version that is *almost* there (a few more things i need to fix but otherwise this version works much better than previous ones). cc4 ic8 free upgrade spend over $399 from both the software and or content stores during the year end treats period. For new users, you can get iclone 7 and character creator 3 now, and free upgrade to iclone 8 and character creator 4. A few tips on working on your daz sets inside of iclone to get the maximum benefit of textures and lighting. support genesis 1, 2, 3, 8, m4, v4, and hivewire characters. full iclone facial lip sync and facial mocap compatibility. reduce the polygon density of daz wearables while maintaining their visual quality. Going on past experience it should start getting tested late 2019, with a release mid 2020. Morph, mix and blend daz, poser, cc characters to create more character styles. i think i have the latest beta release 4.10.123 is that right? the g5 base figure trick seems to work with daz animations as pose preset to g3. i still can't get iclone g3 bvh's to work without hosing up animation. The g8 to g3 fix in daz studio as a pose morph is a great find he g8 to g3 pose' doesn't stick in animation.
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